The session looks at the  science and art of creating characters for animated feature films.
             Brian Green's 25 plus years working on animated features has seen him create  and supervise the creation of some of the big screen's best-loved characters.  From his very first project – Slim, the stick insect – Green has gone on  to supervise across The Good Dinosaur, Toy Story 3, Ratatouille, Finding  Nemo, Monsters, Inc. and A Bug's Life, among others. This talk looks at the  creation of animated characters and how science and art has evolved to extend  our creative reach.
            
             
         
          
        
          
          
          
             As a 25-year senior creative and technical team leader  at Pixar Animation Studio, and more recently Walt Disney Animation  Studio, I have worked on all aspects of making animated features  including being instrumental in bringing many of the animation industry's best  loved characters to life.  
          
             Many of these characters transformed the  state-of-the-art for our industry, garnering numerous industry awards,  including five Academy Awards for Toy Story 3, Ratatouille,  Finding Nemo, Monsters Inc, A Bugs Life. 
          
             As an individual contributor, small team lead, and  large team director I have led and shepherded the successful deployment of  numerous advanced technologies, from first-ever uses of advanced  software/hardware platforms, to widespread deployment and training of these  methods and tools across the international Pixar Animation Studios enterprise  and partner ecosystem. Most recently I have joined Skydance Animation to  work on a feature for Apple+.